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Mobile Testing Enterprise Apps: A Practical Guide
Mobile QA/Test: Real devices or Emulators?
Top 10 Reasons Why Enterprises Should Adopt a Cloud-based Approach for Mobile Application Testing
Learn How to Extend Your Functional and Regression Testing to Mobile Using QTP
Showing posts with label mobility news. Show all posts
Showing posts with label mobility news. Show all posts
Wednesday, February 15, 2012
Good read: about mobile emulators
Don't put all your trust in mobile emulators
Steve Souders on how he reduces the development risks of mobile emulators.
Wednesday, January 25, 2012
Mobile web browsers
Browser | Key Features | Operating System | Price |
Opera Mobile | Multiple tabs, Zoom-in | Windows Mobile, Symbian | Not Free |
Opera Mini | Compressed downloads for fast browsing, Zoom-in | Java | Free |
Skyfire | Display rich websites with Flash or widgets like YouTube, customizable zoom feature | Android, iPhone, Symbian, Windows Mobile | Free |
Safari | Display rich websites like YouTube, zoom feature, excellent touch-based user interface | iPhone | Free with iPhone |
Google Android | Display rich websites like YouTube, zoom feature, touch screen interface | Google Android | Free with Android |
Microsoft IE for Mobile | Standard browser features | Windows Mobile | Free with Windows Mobile |
Firefox Mobile | Multiple tabs, Awesomebar, password manager, Add-on support, PC-syncing | Nokia Maemo, Windows Mobile 6.0 (alpha) | Free |
Bolt | Split screen mode, Widgets | Java MIDP 2.0 | Free |
Teashark | Compressed downloads, Multiple tabs | Java MIDP 2.0 | Free |
Blazer | Standard browser features | Palm OS | Free with Palm OS |
Mozilla's Minimo | Multiple tabs, social bookmarking | Windows Mobile | Free (open source) |
Bitstream's Thunderhawk | Compressed downloads for fast browsing, Zoom-in | Symbian S60, Windows Mobile, Java | Not Free |
S60 Web Browser | Standard browser features | S60 | Free with S60 |
Mobile application development Environment
Programming language | Debuggers available | Emulator available | Integrated development environment available | Cross-platform deployment | Installer packaging options | Development tool cost | |
Adobe AIR | Action Script, HTML, CSS, JavaScript | Yes | Yes | Flash Builder, Flash Professional | iOS (iPhone, iPad, iPod touch), Android, BlackBerry | The native distribution format of each platform | Flash Builder, Flash Professional - Commercial licenses available Adobe AIR SDK (command line tool) - Free |
Airplay SDK (Now Marmalade) | C, C++ | Yes | Yes | Visual Studio, XCode | All native: Android, BlackBerry, BREW, iOS (iPhone), Maemo, Palm/webOS, Samsung bada, Symbian, Windows Mobile 6.x and desktop, OSX | The native distribution format of each platform | Commercial licenses available |
alcheMo | Java | Debugger integrated in Visual Studio, Eclipse or XCode | Emulator is available in corresponding IDE | Visual Studio, Eclipse, XCode | Android, BREW, iOS (iPhone), Windows Mobile | The native distribution format of each platform | Commercial licenses available |
Android | Java but portions of code can be in C, C++ | Debugger integrated in Eclipse, standalone debugging monitor available | Yes | Eclipse, Project Kenai Android plugin for NetBeans | Android only, because of Dalvik VM, March 2009 | apk | Free |
Application Craft | JavaScript, HTML5, CSS | Yes | Yes, Emulator used is Ripple | Cloud Based IDE | All platforms: Android, iOS, Blackberry, Windows Mobile, Bada, WebOS, Symbian. Mobile, Desktop and Tablet | Cloud/ browser based | Free and Open Source |
Appcelerator | JavaScript | Yes, in Titanium Studio, currently in beta. | Emulator is available using 3rd party tools | Internal SDK | Android, iPhone; BlackBerry planned | The native distribution format of each platform | Apache 2.0 license, commercial licenses available |
Appception | HTML5, CSS, JavaScript | Yes | Yes | Cloud-based IDE | Android | The native distribution format of each platform | Free and Commercial licenses available |
appMobi | HTML5 (JavaScript,CSS3,HTML5) | Yes, XDK (Google Chrome App Store) | Yes, In XDK | Integrates with developer's preferred tool (VS, Notepad ++, VI) | iOs, Android, HTML5 Web Apps, HTML5 Hybrid Apps | The native distribution format of each platform | No Charge |
Aqua | C, C++, JavaScript | Yes | Yes | Visual Studio, XCode, Eclipse | Android, BlackBerry Playbook, iOS, Palm/webOS, Samsung bada, Windows Mobile 6.x, Windows Desktop | The native distribution format of each platform | Free & commercial licenses available |
Basic4android | Visual Basic | Yes | Yes | Yes | Android | apk | Commercial licenses available |
BatteryTech | C, C++ | Yes | Native Platform Emulators (iOS, Android...) | Eclipse, Visual Studio, XCode | Android, iOS (iPhone), Windows, OSX | The native distribution format of each platform | Commercial licenses available |
Bedrock now webMethods Mobile Designer | Java | Yes | Yes | Eclipse | Java ME, Android, BREW, BlackBerry, Nintendo DS, iOS (iPhone/iPad), Palm/webOS, Sony PSP, Samsung bada, Symbian, Windows Mobile, Windows Phone 7, Windows Desktop, OSX | The native distribution format of each platform | Commercial licenses available |
BlackBerry | Java | Debugger integrated in IDE | Yes | Eclipse | BlackBerry only, because of RIM API | alx, cod | Free |
Blueprint | XML routed through Yahoo Mobile servers and displayed in native browsers | None beyond a schema check | N/A, translates to web or mobile as needed | N/A, any XML editor | N/A, translates to web or mobile as needed | Combined config upload at Yahoo with self-hosted dynamic XML | Any XML editor |
BREW | C; the APIs are provided in C with a C++ style interface | Debugger support for the native ARM target code.Can use Visual Studio to debug the x86 testing code | No Emulator for the target ARM code, has a simulator for the x86 testing code | Visual Studio 6.0, Visual Studio 2003 .NET, Visual Studio 2005 | Compile for the specific BREW version available on the handset | OTA | Related dev fees typically needed for Brew App Certification - VeriSign annual fee for becoming a certified developer. Realview ARM compiler for BREW (the free GNU C/C++ is available, but with limited function and support). TRUE BREW testing fee for distributing the application. |
Canappi | mdsl, easy to learn programming language dedicated to mobile solutions, from which iOS, Android, ... code is generated | Native Platform Debuggers (iOS, Android...) | Native Platform Emulators (iOS, Android...) | Eclipse, with mdsl plugin, Apple Interface Builder and Balsamiq for graphical UI design | iOS, Android. Design tools like Interface Builder can be used in a cross-platform way. You create your GUI once in Interface Builder you generate code for all platform, all resolutions from a single file. | Native deployment for each platform | Free & commercial licenses available |
Celsius | Java | Yes | Yes | Eclipse | Java ME, Android, BlackBerry, iPhone, Symbian, Windows Mobile | The native distribution format of each platform of a Java binary | Commercial licenses available |
CloudPact | HTML, CSS, JavaScript | Yes | Yes | Web based IDE both on Cloud and as downloadable version | Android, BlackBerry, iPhone, Windows Mobile | OTA deployment or the native distribution format of each platform | Free limited trial and Enterprise plans available |
CoStore | Web-based drag-and-drop | N/A | Yes | Web-based app builder | iOS, Android, HTML5 | Native deployment for each platform or web-based | Free unlimited trial; commercial licenses available for deployment |
Corona SDK | Lua | Yes | Yes | Xcode | iOS, Android, NOOK Color | Native deployment for each platform | Free unlimited trial; commercial licenses available for deployment |
DragonRAD | Visual drag & drop tiles | Yes | Uses 3rd party emulators | Proprietary IDE | Android, BlackBerry, Windows Mobile | OTA deployment | Free & commercial licenses available |
FeedHenry | HTML, CSS, JavaScript | Yes | Yes | Studio includes full IDE and Eclipse Plug-in | Apple iPhone & iPad, Android, Windows Phone 7, Blackberry, Nokia WRT. | The native distribution format of each platform | Free, Professional and Enterprise Plans available |
GeneXus for Mobile and Smart Devices | Knowledge Representation and Declarative Modeling for easy development, then code is automatically generated for each platform | No | Publish in the Cloud, test native in the device (No emulator required) | Proprietary IDE | Android, Apple iOS (iPhone, iPad), BlackBerry and even HTML5 if desired | The native distribution format of each platform and also Cloud/browser based | Free to try, Commercial and Enterprise licenses available |
Gideros Mobile | Lua | No | Yes | Proprietary IDE | iPhone, iPad, iPod Touch, Android | The native distribution format of each platform | Free & commercial licenses available |
iOS SDK | Objective-C | Debugger integrated in Xcode IDE | Bundled with iPhone SDK, integrated with Xcode IDE | Xcode | iPhone, iPad, iPod Touch | Only via App Store, needs review and approval by Apple Inc. | Tools are free for an Intel-based Mac. Simulator testing is free, but installing on a device needs a fee for a developer signing key |
iOS SDK | Object Pascal | Debugger integrated in Xcode IDE | Included in Delphi XE2 professional or higher | Embarcadero Delphi XE2 | iPhone, iPad, iPod Touch | Only via App Store, needs review and approval by Apple Inc. | Development requires Intel-based Mac besides the IDE on Windows. Design is on Windows, Compilation and deployment has to be done on Mac. Simulator testing is free, but installing on a device needs a fee for a developer signing key |
IwGame Engine | C/C++ | Visual Studio / XCode debuggers | Yes, via the Marmalade SDK simulator | Visual Studio / XCode | [iPhone, iPod and iPad, Android, Bada, Blackberry BBX (Playbook), Symbian, WebOS, Windows Mobile, Mobile Linux, LG-TV, Windows Desktop, Mac OSX] | The native distribution format of each platform | Engine is free and open source, uses the Marmalade SDK - [1] |
Java ME | Java | Yes | Free emulator, Sun Java Wireless Toolkit, mpowerplayer | Eclipse, LMA NetBeans Mobility Pack | Yes although many VM implementations have device specific bugs necessitating separate builds | Jad/Jar packaging; PRC files under Palm OS | Free |
JMango | JMango | N/A | N/A | JMango Flash IDE | Java ME, Android, Bada, BlackBerry, iPhone, Windows Mobile 6, Windows Phone 7 | The native distribution format of each platform | Free |
July Systems Mi™ Platform | Java, HTML, Groovy, FreeMarker, Java Script | Yes | Yes | IDE – Eclipse with GUI Editor | iOS, Android, Blackberry, WP7, Mobile Web, HTML5, QT | Native distribution format for each platform | Commercial licenses available |
Kony | Graphical Drag and Drop | Yes | Yes, utilizes Native Platform Emulators( iOS, Android, BlackBerry, Windows Phone 7) | Eclipse-based | Yes. Support for full OS-native, hybrid, and wrapper applications. Includes Android, BlackBerry, iOS, Java ME, Palm/webOS, Symbian, Windows Phone 7. Mobile web browser support (WML through to device-optimized HTML5) | The native distribution format of each platform | Commercial licenses available |
Lazarus | Object Pascal | Yes, can debug in IDE via ActiveSync for Windows CE | Uses the emulators of the platforms | Lazarus IDE, including integrated GUI designer and debugger | Compiled language available for Windows CE, Linux-based devices, SymbianOS port in development | The native distribution format of each platform | Free |
Macromedia Flash Lite | ActionScript | Yes | Bundled with IDE | Macromedia Flash MX2004/8, Eclipse | Yes | SIS / CAB deployment or OTA/IR/Bluetooth SWF files | Varies, free but limited with MTASC |
Microbrowser based | XHTML (WAP 2.0), WML (WAP 1.2) | Yes | Many | Many | Basic page rendering with per page customizations for different browsers | N/A | Free |
Meme IDE | Memescript easy to learn programming language | Validation is provided in the problems view | Yes, Android emulator can be integrated | Eclipse RCP | Android, Windows Mobile | The native distribution format if each platform | Free for development |
MobiFlex | Visual drag & drop tiles | N/A | N/A, runs on phone in seconds | Web Portal, comes with data management add-ins | Android, iPhone | N/A | Free for development only |
MobileNationHQ | Visual paradigm/javascript | N/A | N/A instant cloud-based deployment | Integrated SaaS environment | Android, iPhone | N/A | Free and Commercial licenses available |
Moscrif | JavaScript | N/A | Bundled with Moscrif SDK | Internal SDK (Mono based) | All native: Android, iOS (iPhone), Samsung bada, Symbian, Windows Mobile | The native distribution format of each platform | Free & commercial licenses available |
Mono for Android | C# | Yes | Yes | Visual Studio 2005 and MonoDevelop | Android | The native distribution format of the platform | |
MonoTouch | C# | Yes | Yes | Visual Studio 2005 and MonoDevelop | iOS | The native distribution format of the platform | |
MoSync | C, C++, Lua, HTML5, CSS, JavaScript | Yes | Yes | Eclipse, Visual Studio 2005 and later, MoBuild w/ text editors | Android, Java ME, Moblin, iOS (iPhone), Smartphone 2003, Symbian, Windows Mobile (Pocket PC), Blackberry (experimental) | SIS, CAB, JAD, JAR, APK, OTA deployment | Free, GPL 2.0, Free Indie Subscription; commercial subscription available |
NeoMAD | Java | Yes | Uses 3rd party emulators | Eclipse and Netbeans plugin | Java ME, Android, BlackBerry, Windows Phone 7, iOS (iPhone) and Samsung bada coming soon | The native distribution format of each platform | Commercial licenses available |
.NET Compact Framework | C#, VB.NET, Basic4ppc | Yes | Free emulator, source code available, also bundled with IDE | Visual Studio 2008, 2005, 2003, Basic4ppc IDE | Windows Mobile, Windows CE, Symbian-based devices via third party tools | OTA deployment, CAB files, ActiveSync | Most tools free, but commercial editions of Visual Studio needed for visual designers |
NS BASIC/App Studio | Visual Basic | Yes | No, Test in Chrome or Safari Browser | Proprietary IDE | iPhone, iPad, iPad Touch, Android 2.1+ | Java Web App or native deployment using Phonegap | Evaluation Version & Commercial Licenses available |
OpenPlug | ActionScript, XML | Yes | Yes | OpenPlug ELIPS plugin for Adobe Flash Builder | Android, iOS (iPad, iPhone, iPod Touch), Symbian, Windows Mobile | The native distribution format of each platform | Free & commercial licenses available |
Palm OS | C, C++, Pascal | Yes | OS 1.0 - 4.1: Free Emulator provided by PalmSource (Access); OS 5.0: - 5.4 Device-specific Simulators provided by Palm (palmOne) | Palm OS Development System (Eclipse), CodeWarrior, PocketStudio, HB++, Satellite Forms | Palm OS handhelds, or Windows Mobile with StyleTap emulator | PRC files, PalmSource Installer (.psi) | Free (POSE or GCC for Palm OS), or commercial (CodeWarrior), or various commercial rapid-development frameworks |
Particle SDK | Java, ActionScript | Yes | Yes | Eclipse plugin with GUI editor | Android, BlackBerry, iOS, webOS, and Windows Phone 7 mobile devices plus Flash, HTML5 web apps | The native distribution format of each platform | Currently in free beta. Commercial license will be available. |
PhoneGap | HTML, CSS, JavaScript | Yes | No, 3rd party tools | No, 3rd party tools | iPhone, Android, BlackBerry, Symbian, Palm | The native distribution format of each platform | MIT license |
Python | Python | Yes | Add-on to Nokia Emulator | Several, including plugins for Eclipse | Interpreted language available natively only on Nokia Series60 (and desktops) though ports exist to other mobile platforms, including PalmOS | Sis deployment with py2sis or can use Python Runtime | Free |
Qt SDK | C++, QML | Yes | Yes | Qt Creator | Symbian platform, Maemo, MeeGo, Linux, Windows, Mac OS X | The native distribution format of each platform | Free & commercial licenses available |
Resco MobileForms Toolkit | C# | Yes | Yes | Visual Studio | Windows Mobile (Pocket PC), Windows CE, Android, iOS, Smartphone | The native distribution format of each platform | Free & commercial licenses available |
Rhomobile | Ruby with HTML interface features compiled through an interpreter into native applications. | Yes | N/A, applications can run in Win32 runner, or in device emulators for supported platforms. | xCode or Eclipse, on-demand RhoHub version includes full IDE | Yes, supports iOS (incl. 3.0) on iPhone and iPad, Windows Mobile 6.1 Professional, Mobile Windows 6.0 Standard, BlackBerry 4.6, 4.7, 5.0, 6.0 (BlackBerry 4.2 and 4.5 supported but database access is very slow on these devices), Symbian and Android 1.6 and higher | OTA deployment, iOS through App store, .SIS, .CAB, .APK, .COD | Rhodes is free and open source under the MIT License, RhoSync is under GPL or commercial, Commercial support available. Subscription for RhoHub |
Smartface Platform | Drag-and-drop tools and action editing | No, not needed | Yes | Smartface Designer | Yes: Android, BlackBerry, J2ME, Symbian S60 | The native distribution format of each platform | Community licenses available |
Symbian | C++ | Yes | Free Emulator | Many choices | Compile per target | SIS deployment | Commercial and free tools available |
TotalCross | Java | Yes | Yes | Eclipse, TKN Mobile Studio for TotalCross | Android, BlackBerry, iOS (iPhone, iPad), Palm OS, Windows Mobile. Windows Phone 7, Symbian planned | The native distribution format of each platform (cab, jad, apk, pdb/prc, deb) | SDK is open source and free for desktop development. VM for target devices must be licensed |
Unity | C#, JavaScript, Boo, other .NET based languages | Yes | Remote used to simulate device interaction before app is uploaded to the device. | Unity Editor, also works with Visual Studios and MonoDevelop. | Android, iOS (iPhone/iPad), PC, Mac, desktop browser, XBOX360, PS3, Wii. BlackBerry Playbook, Nokia Symbian, Roku 2 and others available through company's Union program. | The native distribution format of each platform. | Free and commercial development licenses. |
WebORB Integration Server | C#,VB.NET, Java, PHP, ActionScript, JavaScript, Objective-C, XML | Yes | Uses emulator for corresponding mobile SDKs | Works with Eclipse, Visual Studio, intelliJ IDEA and Amethyst IDE | Android, iOS (iPhone/iPad), BlackBerry Playbook, Windows Phone7 | The native distribution format of each platform | Free development licenses; Free and Commercial deployment licenses |
webOS | JavaScript, CSS, HTML, C and C++ through the PDK | Yes | Free emulator | Eclipse | webOS, Palm only | OTA deployment, webOS through App store, Web URL, Precentral, .ipk | Free |
WinDev Mobile | WLanguage | Yes | Yes | WinDev Mobile, Android DSK | Android, Windows Mobile | OTA deployment, apk, CAB files, ActiveSync | Commercial licenses available |
Windows Mobile | C, C++ | Yes | Free emulator (source code available), also bundled with IDE | Visual Studio 2010, 2008, 2005, eMbedded VC++ (free), Satellite Forms | Windows Mobile, Windows FU, Windows CE | OTA deployment, CAB files, ActiveSync | Free command-line tools or eMbedded VC++, or Visual Studio (Standard edition or better) |
Windows Phone | C# | Yes | Free emulator, also bundled with IDE | Visual Studio 2010 | Windows Phone | OTA deployment, XAP files | |
Worklight | Choice of standard HTML5, CSS and JavaScript, native languages or a combination of both | Yes | Bundled with the IDE as well as device SDK integration | Eclipse-based plug-in | Yes, supports Android, BlackBerry, iOS and Windows Phone 7, as well as modern mobile browsers for web apps | The native distribution format of each platform | Free evaluation version, commercial licenses available |
Fivespark | Web-based point and click | N/A | Preview in desktop browser | Web-based app builder | Android, BlackBerry, iOS and Windows Phone 7 plus other modern mobile browsers | HTML5 OTA | Free for development |
Tiggr - Mobile Apps Builder | Web-based, visual editor, HTML5, CSS, JavaScript, jQuery Mobile, PhoneGap | Yes, in special debug window | No need, test right in browser or device | Web-based, can also export to Eclipse or Maven project | Mobile Web (HTML/JS/CSS), iOS, Android, BlackBerry, Windows Phone 7 | The native distribution format of each platform or mobile Web (HTML/JS/CSS) | In free beta, subscription will be available in the future |
Things .... Android phones do better than iPhones
1.Browsing
Let me first say I do like the Safari browser on the iPhone. It’s fast, it’s reliable, it’s stable. But flexible? Flash? Monopolistic? Yes Safari is the only browser for the iPhone, and that browser still does not do Flash. However, the Android browser is one of the best browsers on the mobile market. On my HTC Hero, I have Opera Mini, Dolphin, and the default Browser. I haven’t used Opera Mini since I used it a couple of times upon installation. Dolphin is outstanding, with its use of Tabs and Gestures. But the default Android browser just can’t be beat. It usually loads pages faster than Safari, has Flash support, and simply does everything a browser should do.
2.Desktop
Instead of just having icons littering your phone’s desktop (like the iPhone), the Android phone adds widgets to the desktop. These widgets tend to have an actual purpose. For example:
The Twitter Widget allows you to update your Twitter status from your mobile desktop.
The People Widget allows you to enable different actions for different contacts right from your desktop (say you want to call your wife with a single click and text your child from a single click).
The Messages Widget allows you to instantly see your email from the desktop.
The Android desktop is on a completely different level from the iPhone desktop. To compare them is actually unfair. Apples to Éclairs as it were.
3.Connectivity
On one of the “pages” of my Hero desktop, I have four buttons:
Turn on/off bluetooth
Turn on/off Wifi
Turn on/off Mobile Network
Turn on/off GPS
These buttons let you instantly switch on or off the various connectivity options, which will go a long way toward conserving battery life. There is also an app in the Market called Y5, which will turn off Wi-Fi automatically when no known wireless network is available. To do any of this on the iPhone, you have to go into the Settings screen and navigate your way around the various options.
4.PC connection
Unlike the iPhone, you don’t need to have iTunes to manage your phone. Now, I say this with a bit of a chewed-up tongue because Android can’t sync with the Linux desktop yet. That’s okay for now. But Android can mount the SD card so that it is usable (via drag and drop) by any operating system. On this you can add music and files, which will then be usable on the phone.
5.Multi-notification
One of the issues I’ve always had with the iPhone is its notification system. Basically, it depends upon a single system that not all applications have access too. For instance, if you are a Twitterer, you can find out if you have updates only by opening the Twitter app on the iPhone. With Android, the apps have access to the notification system and can all report. The notification bar on the Android phone can alert you to new voice messages, email messages, Facebook notifications, new Gmail, new text messages, and much more. If an app has a notification, it can let you know quickly, and in the background.
6.Endless personalization
I hesitate to place this on the list because so many readers seem to think user-configuration is worthless. It’s not. The Android phone allows users to configure their mobile to look and behave exactly how they want it. If you’re a social network power user, you can have a screen for Facebook, one for Twitter, one for texting, and one for Flickr. Or if you are a business user, you can have a screen for contacts, for your calendar, for gmail, for email, for RSS, and more. Not only can you configure the desktop the way you want, you can configure the behavior of your phone. Set up default actions for different contacts — even add an entirely different desktop, should you want. The possibilities are endless with the Android phone. With the iPhone, you’re pretty much limited to what Apple says.
7.Market
Yes, Apple has an app for that. But so does Android. And chances are, the Android app is free and works as well (or better) than the iPhone app. And, believe it or not, there are thousands of apps in the Android Market. Apple does not (at least yet) have a patent on an application for just about everything. Give it time though. And installing applications on your Android phone is actually easier than it is on the iPhone. For free applications, you don’t have to worry about entering a password every time you try to install anything. And you do not have to link to Apple’s iTunes store to purchase applications from the Android Market. For those apps that have a price, you enter your information on the Google Market one time and you’re done.
8.Google integration
This one is almost not fair, since Android was built with the intention of integrating with Google. But wow does it integrate well. Want to search Google? Simply click the search button, enter your search string, and you’re off and running. Did I mention Google Voice? Yes, the Android has an app for that.
9.Open Source
Why does being open make Android better than iPhone? For the same reason that being open helps Linux: a planet full of developers with the ability to aid Android’s developers. Anyone can get access to the source of Android to better the system. This is also a double-edged sword, in that it allows those will less-than-ideal intentions to discover any weakness of the phone. But that can be seen as an indirect plus because when weaknesses are found in the open source community, they are quickly fixed. I assume that this tradition will extend to the Android phone. iPhone open? You’re kidding right?
10.Open to carriers
This is yet another reason why Android is superior. If you want an iPhone (at least for the time being), you better be open to AT&T. If you don’t like AT&T and you still want an iPhone, you better be open to doing a little jail breaking or move to another country. If you want an Android phone, you can join any number of carriers and have your choice of any number of outstanding phones using Android. No lock down.
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